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Case studyDigital product
Training management and tracking platform for coaches and athletes. UX/UI design, front-end and product, built from scratch.
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Behind the project
2 min read
LDRFIT connects a coach's planning with an athlete's training. The design challenge is to make that relationship understandable: what each person can do, what happens next and where their information lives.
I worked on UX/UI, front-end implementation and building the product from scratch. Structure, visual language and implementation belong to the same process. The interface needs to support everyday use, not just look convincing as a set of individual screens.
The presentation distinguishes coach and athlete roles. A clear sequence—create a plan, assign it, train and review progress—explains the product before sign-in. Contrast, large typography and colour accents give the experience a training-led identity while keeping information structured.
On mobile, the priority shifts from displaying every feature to making the next step readable. Training plans, technique references and progress information should be easy to consult away from a desk.
This project expresses my design engineer approach: connecting visual decisions with behaviour and implementation. The public website introduces the product and provides access to the platform.
These previews cover the public presentation on desktop and mobile. Private coach and athlete areas are not included in the captures; open the production site to explore what is available.
Open the website to explore its pages and try its interactions. The screenshots below are a visual reference.
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Reference screenshots

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